So I wanted a world you could edit down to the pixel, but which was also "infinite". So I started on a little game the other day. Actually doing it pixel-by-pixel sucks most of the time, so digging is done in a cone shape, and placing is a circle. Plans are to have other edit shapes, and have any rectangular shape you want for placing (assuming you have the materials).
Some gifs of the progression so far:
Initial version, showing warping and digging.Show content
V2, now with gravity and collision:Show content
V3, now with a little guy and practical placing (up until this point it was place 1 pixel at a time):
(Solshine made the little guy sprite, which I have not correctly centered, so his legs sink into the ground. Thanks for the assist, Sol!)
I've been making windows binaries for Solshine to play with, you can test them out too: V3 DOWNLOAD HERE
(if you do try it, let me know if I left out a dll or something... windows is stupid, eh :p
-- crashing if you go off screen or near the bottom corner is currently natural because I'm such an excellent coder)
To come, infinite worlds, world saving/loading, other materials, inventory, natural landscapes, beautiful changes in materials/dirt color, water, items, crafting, ...