Status

A general report on the current status of the 3dPE engine. Includes upcoming features.


Current Work

bonzairob - Map Editor - Reworking for V1!
jac - Hub - project sync, version control; Battle - Effects necessary for all Gen 1 moves.

Help Wanted

Are you a coder who knows or is willing to learn Python or OpenGL?
Are you a ROM hacker with experience editing or extracting data from Gen 4 and above?
Come talk to us! =D


Completion Levels


ComponentLocationVersion/NextWorkersStatusPlans
Map EditorEngine0.0.3a / 1.0.0abonzairob
  • Terrain, tiling and nodes mostly ready
  • Current: General restoration from 0.0.3a - Objects

  • General restoration from 0.0.3a
  • - Saving and loading
  • Export/sharing
  • In-game testing
BattleEngine??? / ???jac
  • General engine together
  • Adding some pseudo-overworld testing tools
  • Implementing effect possiblities for Pokemon Gen 1 moves.

  • Multiplayer testing
  • Pokemon-Gen-5-style scene and associated editors
HubEngine0.0.1a / ???bonzairob jac
  • Logging in
  • Chat

  • Project sync
  • Work tracking
OverworldEngine0.0.3a / 1.0.0a
(with MapEditor)
bonzairob
  • Terrain and camera about done
  • Triggers and props basically implemented

  • Weather, seasons
  • Lighting
  • Prop variants
  • Animated props
  • NPCs
  • Map transitions
ProjectsSite -- bonzairob
  • Styles
  • Logos
  • Invites
  • Forums and wikis

  • Engine and Hub integration
  • Crossposting to social media
  • Featured posts
  • Announcements
WikiSite -- bonzairob
  • Basic page editing
  • Namespaces

  • Templates
  • Grab project/game data (monster stats)