Plugins for the Plugin Engine
In 3dPƐ, plugins are the powerhouses for your game.
Plugins are the main features and states for games in this engine - grab a UI wrapper, an overworld, and a battle, and get started!
In 3dPƐ, plugins are the powerhouses for your game.
Plugins are the main features and states for games in this engine - grab a UI wrapper, an overworld, and a battle, and get started!
Start a project, pick your plugins, and create your game. Or at least, thats how it's going to work - we're still in the early alpha stages, so stick around!
Create 3D overworlds with a voxel-based building system, and populate them with 2D sprite characters.
Use the powerful MapEditor to build overworld maps, import tiles, sprites and models, create scripting triggers, and more.
Maps can be built and navigated as grids or polar coordinates, or you can import custom models to use as terrain.
The overworld has a flexible lighting system, which is fully scriptable and customisable.
Create your game's pixel-perfect user interface.
Wrap your game with this simple 2D UI framework.
Bring together sound and visuals to make to the perfect UX. Swap between game states, go deep into menus or just display speech bubbles. Elemental's menu builder will make it all drag-and-drop easy.
A highly customisable turn-based monster battling system.
Define Titans to fight, their attacks and abilities, with CSV files. Control the flow of battle however you see fit.
A 2.5D rendering system for TitanBattle.
Building on TitanBattle, this plugin renders the battle system with a 3D arena, animates the moves with support of particle effects, and brings the Titans to life with puppet armature animation.
Stage your fights perfectly in any location you can imagine. The stage creator will allow for simple textured arenas, adding custom props that are affected by the battle, all the way to importing and animating full custom scenes.
Lead:
bonzairob
Dependecies:
Elemental and TitanBattle
Latest:
Plugin: StageFight
bonzairob @
18:36 on 06 Jul 24